Modo Plugin Roadmap

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

The Roadmap at the start of the thread is a nice way to see which features are coming. Is it going to be updated anytime? There are many features which are implemented already. Also it would be nice to see what you are working on.

Thanks in Advance
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face_off
Octane Plugin Developer
Posts: 15699
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

This thread is out of date, and potentially a little redundant now. However the following have been done....
- Proxy mesh support (unsure if this is viable or not)
- When formatting a new node - use the channel number added rather than pin number to calc to Y coord on the node
- Import Standalone materials (OCM)
- Support Octane Gradient node
- Use the Modo environment IBL image transform for the Octane "texture environment" spherical projection transform.
- Octane 2.x support
- Add Octane Tab
- Support Selection Sets
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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