Mac version of the new Octane Blender plugin?

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Mac version of the new Octane Blender plugin?

Postby pegot » Tue Jun 13, 2023 12:43 pm

pegot Tue Jun 13, 2023 12:43 pm
When will we get to try out a Beta plugin version for Mac? Lots of my existing plugins fail to work properly with the current stable release of Octane Blender and I can't wait to be able to use the vanilla version of Blender with Octane so all my other plugins can coexist with it. Because Otoy has taken no adequate steps to help fix my issues.
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Re: Mac version of the new Octane Blender plugin?

Postby 3dworks » Sun Oct 22, 2023 3:12 pm

3dworks Sun Oct 22, 2023 3:12 pm
pegot wrote:When will we get to try out a Beta plugin version for Mac? Lots of my existing plugins fail to work properly with the current stable release of Octane Blender and I can't wait to be able to use the vanilla version of Blender with Octane so all my other plugins can coexist with it. Because Otoy has taken no adequate steps to help fix my issues.


I second this, the current "addon" version seems not to work with macOS M1 vanilla Blender version. I need to use this one because of other Blender addons - which do not load into the "integrated" Octane Blender version. Is there any progress on this? Blender version 3.6.5 for macOS M1 here.
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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Re: Mac version of the new Octane Blender plugin?

Postby J.C » Tue Oct 31, 2023 12:04 pm

J.C Tue Oct 31, 2023 12:04 pm
Have you reported this to developers?
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Re: Mac version of the new Octane Blender plugin?

Postby 3dworks » Wed Nov 01, 2023 9:03 am

3dworks Wed Nov 01, 2023 9:03 am
J.C wrote:Have you reported this to developers?


Oh, the developer does not read here? It is the Blender support forum, after all.

In any case, here a more detailled report. I am not very practical with Blender yet, so I cannot report more than it's malfunction at this point. Not sure what is the exact problem. I have Octane installed as an add-on and then I start a new "Octane Default Setup", a simple scene with a cube. Then start a render, a Blender Render window will open, but the rendering for the simple cube will take "forever" with a spinning beachball. After a few minutes and no signs of life in the render preview, I just stopped it. Tested with the latest Add-on on the current stable Blender build 3.6.5 with BIM addon.
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
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Re: Mac version of the new Octane Blender plugin?

Postby J.C » Thu Nov 02, 2023 9:02 am

J.C Thu Nov 02, 2023 9:02 am
3dworks wrote:
J.C wrote:Have you reported this to developers?


Oh, the developer does not read here? It is the Blender support forum, after all.


Hard to say as there is no response here.

3dworks wrote:In any case, here a more detailled report. I am not very practical with Blender yet, so I cannot report more than it's malfunction at this point. Not sure what is the exact problem. I have Octane installed as an add-on and then I start a new "Octane Default Setup", a simple scene with a cube. Then start a render, a Blender Render window will open, but the rendering for the simple cube will take "forever" with a spinning beachball. After a few minutes and no signs of life in the render preview, I just stopped it. Tested with the latest Add-on on the current stable Blender build 3.6.5 with BIM addon.


Have started Octane server too?
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