tapanojum wrote:Can someone explain how this import orbx works, step by step? I have yet to make any use of it. DrawFun wrote it's added through "Properties-Data-Orbx properties-Orbx File Path" but the only Orbx file import I can find is under "Object Data Properties". Importing an obj, fbx, or alembic and applying an Orbx file under Object Data results in a "ERROR! Check console for detailed error messages."
So what's the step by step use case here or was this a feature that only worked before blender 2.8?
I'm interested in this " You can export whole scene or a single object to this format and open it in other plugins or standalone with all materials, textures and cameras used."
J.C wrote:Imported ORBX in Blender will be treated as one object. You won't be able to separate it or edit materials. It only can be visible during render time.
Imported ORBX in Standalone will have editable materials and separate objects in object layers.
pegot wrote:DrawFun wrote:About the orbx import feature, it is also available for OctaneBlender now. You can find it in "Properties-Data-Orbx properties-Orbx File Path" in OctaneBlender after 17.4.
How does the ORBX import feature work? I exported an ORBX from Stand Alone. In Blender Octane, I then access the default cube's Data property and set file path to the ORBX I exported from Stand Alone. But nothing happens. The scene does not load. And nothing renders.
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