Update and Introduction

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: Update and Introduction

Postby Yichen_Dou » Fri Sep 01, 2017 8:57 pm

Yichen_Dou Fri Sep 01, 2017 8:57 pm
azen wrote:HI all,

An update on the progress of our development efforts:

After some effort and restructuring, we can now confirm that we have expanded our development team for the purpose of accelerating development. We have a new member on the team who will be fully dedicated to Blender development from now on. We will also be working in collaboration with another member of the team to accelerate development even further. Finding the necessary expertise, and providing the necessary training has been quite a challenge - Blender is by far one of our most complex products to develop, and we needed to get this phase of our restructuring right to avoid long-term issues.

Our new developer will make his introductions shortly. The first priority will be to build a stable 3.06 (and matching VR build). We will move further from there.


Cheers,
Azen


Thanks azen, I am glad to hear that. Sorry for complaining the product before because I have no idea about hardness of blender plugin development
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Re: Update and Introduction

Postby RajivMudgal » Sat Sep 02, 2017 3:01 am

RajivMudgal Sat Sep 02, 2017 3:01 am
Any time frame Azen
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Re: Update and Introduction

Postby J.C » Tue Sep 05, 2017 2:39 pm

J.C Tue Sep 05, 2017 2:39 pm
Here is a new link to the Facebook group:
https://www.facebook.com/groups/500738480259364/

Previous was to the page not a group.
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Re: Update and Introduction

Postby RealityFox » Tue Sep 05, 2017 7:43 pm

RealityFox Tue Sep 05, 2017 7:43 pm
Really happy to hear about Octane Blender getting some love! Is there going to be any official news on the current state of Octane in general? Are there going to be some features that won't make it for the 3x release? Again, I'm only asking just because of how long Otoy in general is quiet. Don't even need a time frame, more like "we're working on it but X feature may not be included for the 3x release"
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Re: Update and Introduction

Postby azen » Mon Sep 11, 2017 2:58 am

azen Mon Sep 11, 2017 2:58 am
Hi all,

Good news - the release post for the latest OctaneRender for Blender is now under review and will be ready to release shortly.

This will include the Windows version of the Blender plugin - now running on OctaneRender 3.06.4 (by far a more stable version). There have also been some fixes to the plugin build as well, with more to come. With this release, we are now able to properly work on fixing reported bugs, implementing requested features, and returning to a consistent basis for releases. The VR build will also be updated in line with this. We are looking to follow up with OSX asap, and once we have confirmed that the Linux-related build issues have been resolved we will release that also.

While we will be releasing all three versions simultaneously for subsequent updates, it seemed only right to release as soon as possible with the Windows release at least.

Cheers,
Azen
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Re: Update and Introduction

Postby simdal » Mon Sep 11, 2017 3:08 am

simdal Mon Sep 11, 2017 3:08 am
Thanks Azen, :D
this is a beautiful news. Octane + Blender are exceptional tools,
I really did suffer from seeing the updates did not come up.
Thank you.
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Re: Update and Introduction

Postby mirobimbo » Mon Sep 11, 2017 6:43 am

mirobimbo Mon Sep 11, 2017 6:43 am
Thanks Azen,
but I cannot login server file Octane_Server_VR.
There is Octane_Server_VR and i think there should be Octane_Server file.
Sorry my English.
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Re: Update and Introduction

Postby simdal » Mon Sep 11, 2017 8:52 am

simdal Mon Sep 11, 2017 8:52 am
hi Azen,
I believe missing "Octane server" ...
there is the "Octane server VR" file but not the "Octane server".
Thank you.
Hello,
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Re: Update and Introduction

Postby azen » Mon Sep 11, 2017 10:38 pm

azen Mon Sep 11, 2017 10:38 pm
Hi all,

Apologies for the previous issue with the Octane Server link. This has now been resolved.
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Re: Update and Introduction

Postby J.C » Tue Sep 12, 2017 7:35 am

J.C Tue Sep 12, 2017 7:35 am
Thank you for the update! I'll report back if any bugs are encountered.
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