Mitsuma wrote:It is a problem with every GPU renderer but I don't know why.
And it is not a problem which happens during the export.
I think it has something to do with the BVH building.
yoyoz wrote:I've opened a bug for it, let's see if someone picks it up.
yoyoz wrote:The exporter uses modifiers if the option is enabled in the export settings (it's on by default). When the exporter queries blender for the objects, it just says if modifiers have to be applied or not (only applied for the export time of course). This apply to all modifiers, you cannot select or exclude specific ones.
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