Quote from TIG form older post:
"If you tell it to make an OBJ for each scene it will take a very long time - there are options at the start - the only time you make multiple OBJ files is if the geometry changes between scenes - e.g. layers/on/off and geometry is thereby changed or 'moved'...
Are there lots of OBJ files [before you close the dialog] ?
Try with one...
Then it makes makes/opens the OCS with each camera setup and renders the image to a file."
I have a ocs made from different obj's combined in a geometry group node.
The obj's are made with Sketchup using the great Plugin! Works great!!!!!
Now I want to make an animation and I am experimenting with the SU plugin for animating the camera path.
That I can manage.
The thing I want to try next is animating one of the obj's, like a car for instance.
Is that possible while the obj I want to be moved is one of the obj's of the group node makes the total scene?
The above quote tells me it might be possible, but I don't know where to start to figure out.
Or can anyone explain how I can achieve animated object without having to make a render for every seperate frame by move the obj by 'hand' formevery frame before rendering... That is not doable.