nospitters wrote:hi,
seems to work with the rsMaterial only, not with the rsStandardMaterial...
also the converter generates a octaneUniversal only and ignores bump and normalmaps...(dispkacement didnt tried yet...)
so seems very limited...
is this converter a script that can be found somewhere in the octane install folders, so that i can have a look and modify it by my needs?
Hi nospitters,
Thanks for your feedback.
The rsStandardMaterial is new so we would need to implement it.
Yes, it is limited at this stage.
We plan to improve once the major features are implemented such as USD, Bifrost Grap etc..
Anyway, the convertor needs constant development but it would always require manual work.
It looks like there are a few available, perhaps you can try these external converters
https://github.com/mhdmhd/MayaSceneConverterWe do not allow altering our plugin files because it may lead to file corruption.
cheers