Hi everybody,
Simple noobie question i guess :
Once i plug a proc noise in bump it bring me hard edge.
How to fix that ? cheers
Moderator: JimStar
AdrienG wrote:Hi everybody,
Simple noobie question i guess :
Once i plug a proc noise in bump it bring me hard edge.
How to fix that ? cheers
AdrienG wrote:Hi thanks for the feedback. i tried that but it simply subdivide the geo which i try to avoid. I ve got a mesh to render which is not smooth friendly because imported from a step file..
It looks like it does the same with normals maps..
It feels very weird, i ve had used redshift (and other renderers before that) and i didnt have this kind of situation. Is that because of the light behaviour and the lowpoly angle between faces?
AdrienG wrote:edit : cant send *.ma here but the scene is the most simple, torus with noise bump : impossible to get rid of thats edges, to smoooth them out....
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