I am beginning to notice major issues when it comes to saving final rendered images.
It does not matter on the scene, file type, or render settings, the issue is still there.
I have even tried versions 4.05 all the way up to the latest 2020.1.5.
Basically upon saving a file, some strange artifacting/compression/gamma issue is occurring, but in the OctaneRender Viewport the issues are completely gone.
I have attached two images showing a closeup of the issue in question, with the left image showing a screenshot of the Render Viewport and the contrast bumped up so you can see it still retains lots of detail.
And the right image shows what happens when an image is saved in any fashion.
The gamma settings are 2.2 across the board and I'm using linear workflows, I'm completely baffled! I'm wondering if it's an obscure 3DS Max setting somewhere.
For now I'm stuck with harshly clipped dark areas and lots of colour banding. Any help is appreciated!