Hi all,
Can someone tell me how to export camera view to octane when rendering animation
in Max2Octane 1.022g when I click Render I get in Octane some default view, not the one my camera sees, when I click on Render Animation not camera or my object are moving in rendered frames, all frames are still...
help?
edit: figured out how to export camera view to octane... I didn't have that poser check in export options
edit2: option with export solved allso my camera... now everything is ultra blurred... need to figure that out!
edit3:
when I click Render button and setup my materials, save my new ocs file and add it via "use existing project" and when I click Render, it renders with 3ds max default materials, and not with one I configured inside octane?... anyone knows hot to solve this maybe?