Animation export error

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Animation export error

Postby Mateuet » Sun Dec 05, 2010 2:10 pm

Mateuet Sun Dec 05, 2010 2:10 pm
I'm trying to export an animation but when i do i get this error message:



There was an error parsing the command-line arguments:

Couldn't find match for argument Argument: Bouwmeester

USAGE:

dummy program name [-m <string>] [-r <filename>] [-l <filename>] [-n
<filename>] [--imager-exposure <float>]
[--daylight-sundir-z <float>] [--daylight-sundir-y
<float>] [--daylight-sundir-x <float>]
[--cam-aperture <float>] [--cam-focaldepth <float>]
[--cam-fov <float>] [--cam-motion-up-z <float>]
[--cam-motion-up-y <float>] [--cam-motion-up-x
<float>] [--cam-motion-target-z <float>]
[--cam-motion-target-y <float>]
[--cam-motion-target-x <float>] [--cam-motion-pos-z
<float>] [--cam-motion-pos-y <float>]
[--cam-motion-pos-x <float>] [--cam-up-z <float>]
[--cam-up-y <float>] [--cam-up-x <float>]
[--cam-target-z <float>] [--cam-target-y <float>]
[--cam-target-x <float>] [--cam-pos-z <float>]
[--cam-pos-y <float>] [--cam-pos-x <float>] [-q] [-g
<int>] ... [-s <int>] [-o <filename>]
[--film-height <int>] [--film-width <int>] [-e] [--]
[--version] [-h] <filename>


Where:

-m <string>, --mesh-node <string>
Name of meshnode to render

-r <filename>, --relink-meshnode <filename>
Name of OBJ mesh file to relink rendered meshnoded with

-l <filename>, --link-meshnode <filename>
Name of OBJ mesh file to link after startup

-n <filename>, --new <filename>
Create a new OCS project file from given command line arguments

--imager-exposure <float>
Imager Exposure Amount

--daylight-sundir-z <float>
Daylight Sun Direction Vector Z Component

--daylight-sundir-y <float>
Daylight Sun Direction Vector Y Component

--daylight-sundir-x <float>
Daylight Sun Direction Vector X Component

--cam-aperture <float>
Camera Aperture Radius

--cam-focaldepth <float>
Camera Focal Depth

--cam-fov <float>
Camera FOV (degrees)

--cam-motion-up-z <float>
Camera Up Motion 2nd Vector Z Component

--cam-motion-up-y <float>
Camera Up Motion 2nd Vector Y Component

--cam-motion-up-x <float>
Camera Up Motion 2nd Vector X Component

--cam-motion-target-z <float>
Camera Target Motion 2nd Position Z Component

--cam-motion-target-y <float>
Camera Target Motion 2nd Position Y Component

--cam-motion-target-x <float>
Camera Target Motion 2nd Position X Component

--cam-motion-pos-z <float>
Camera Motion 2nd Position Z Component

--cam-motion-pos-y <float>
Camera Motion 2nd Position Y Component

--cam-motion-pos-x <float>
Camera Motion 2nd Position X Component

--cam-up-z <float>
Camera Up Vector Z Component

--cam-up-y <float>
Camera Up Vector Y Component

--cam-up-x <float>
Camera Up Vector X Component

--cam-target-z <float>
Camera Target Position Z Component

--cam-target-y <float>
Camera Target Position Y Component

--cam-target-x <float>
Camera Target Position X Component

--cam-pos-z <float>
Camera Position Z Component

--cam-pos-y <float>
Camera Position Y Component

--cam-pos-x <float>
Camera Position X Component

-q, --quiet
Start Application without splash and minimized window

-g <int>, --gpu <int> (accepted multiple times)
add GPU device to use for rendering (0 = first)

-s <int>, --samples <int>
Maximum number of samples per pixel (maxsamples)

-o <filename>, --output-png <filename>
Output PNG imagefile when maxsamples is reached

--film-height <int>
Film height

--film-width <int>
Film width

-e, --exit
Close the application when rendering is done

--, --ignore_rest
Ignores the rest of the labeled arguments following this flag.

--version
Displays version information and exits.

-h, --help
Displays usage information and exits.

<filename>
.OCS Project scene file


Octane Render



Somenody knows a solution for my problem?
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
Mateuet
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Re: Animation export error

Postby face » Sun Dec 05, 2010 6:36 pm

face Sun Dec 05, 2010 6:36 pm
Anywhere will be a space in the file/path name.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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Re: Animation export error

Postby Mateuet » Wed Dec 08, 2010 9:50 am

Mateuet Wed Dec 08, 2010 9:50 am
Ok i'll check it out, thx
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
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Re: Animation export error

Postby face » Wed Dec 08, 2010 10:18 am

face Wed Dec 08, 2010 10:18 am
That is relative simple to know.
octane.exe -command argument -command argument

If you have an error with no argument match with Bouwmeester or what ever, then Octane thinks Bouwmeester is a command.
This is because the commandline is space seperated.
If you have a space in an argument, then Octane thinking a new command is comming.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
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