Simulate projector

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Simulate projector

Postby christofferb » Thu Mar 15, 2018 7:03 pm

christofferb Thu Mar 15, 2018 7:03 pm
I am often doing installations, where I am using projectors, and I am using Houdini to visualize the ideas before building the installations. I am doing a project right now where I have projection surfaces and mirrors.
I Im trying to create a emission material that act as a "real projector", to project a image on a surface, and also can reflect projection on a mirror surface.

There's some "tutorials" around for creating this material in C4D, but I am using Houdini, and I can't recreate this emission material from the C4D scenes.
Does anyone have an idea of how I can accomplish this?

Here's an image example of another post from this forum.
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Re: Simulate projector

Postby paride4331 » Fri Mar 16, 2018 9:02 am

paride4331 Fri Mar 16, 2018 9:02 am
Hi christofferb,
Win 7 / i7 5930 - 32gb / 1 x quadro K620 / 2 x Evga Titan X Hybrid
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