I am often doing installations, where I am using projectors, and I am using Houdini to visualize the ideas before building the installations. I am doing a project right now where I have projection surfaces and mirrors.
I Im trying to create a emission material that act as a "real projector", to project a image on a surface, and also can reflect projection on a mirror surface.
There's some "tutorials" around for creating this material in C4D, but I am using Houdini, and I can't recreate this emission material from the C4D scenes.
Does anyone have an idea of how I can accomplish this?
Here's an image example of another post from this forum.