To fix a regression in the geometry compilation that inverted the vertex normals of subdivision surfaces, we are releasing an update with some additional small improvements.
Changes since version 3.05:
- Added pins to specify a ground colour and the transition from sky to ground colour to the daylight environment node.
- The daemon list shows the computer name of the master that is bound to a daemon, which allows you to figure out who is currently occupying it. We will add a button to "steal" a slave from another master in one of the next releases.
- When you save the current render view via one of the viewport save buttons, the filename will be initialized with the current render target name.
- Added the possibility to give linker nodes a description, which is displayed as a tooltip - similar to the description of pins. To change the description (or its group) you right-click on the linker node in the node inspector and select "Edit linker info".
- Changed the upper limit of "turbidity" in the daylight environment node to 15, which strongly attenuates the sun.
- Replaced the pin "distributed ray tracing" in the info channels kernel node with a new enum pin "sampling mode" - which does the same as the pin in the render passes node.
- Fixed the incorrect naming of the info passes sampling mode pin ID. As a consequence, the sampling mode pin will not be loaded correctly from files that have been saved with 3.05. Older and newer files should be loaded correctly.
- Fixed inverted vertex normals when the geometry is subdivided.
- Fixed UI freeze when FPS is set to 0.
- Fixed box mapping when used in a emission distribution texture.
- Optimized the film buffer sizes for the wireframe passes and deep pixel rendering.
- Lua: Added documentation of the various script graph input fields, you can use in
octane.scriptgraph.setInputLinkers()
. - Lua: Added new field
description
to the pin infos you specify inoctane.scriptgraph.setInputLinkers()
, which allows you to give input linkers a useful description.
OctaneRender Standalone downloads
Windows
commercial version (installer)
commercial version (ZIP archive)
subscription version (installer)
subscription version (ZIP archive)
demo version (installer)
demo version (ZIP archive)
Mac OS X
commercial version (DMG image)
subscription version (DMG image)
demo version (DMG image)
Linux
commercial version (ZIP archive)
subscription version (ZIP archive)
demo version (ZIP archive)
Photoshop workflow plugin download
You can download and install the plugin either via the Adobe Exchange platform or you can download it from the link below and manually install it.
Windows and Mac OS X
- Photoshop extension (v1.0.3) (ZXP archive)
Happy rendering,
Your OTOY NZ Team