OctaneRender™ Standalone 3.04.5

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abstrax
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Elvissuperstar007 wrote:This bug exists in 2.26.1
This panel geometry, there is no displacement
I really can't reproduce your problem:
18K2.png
Could you please send me your scene, so I can investigate? Thank you.
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Elvissuperstar007
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scene
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paride4331
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Hi Elvissuperstar007,
I checked the issue you've reported.
Thanks for your help.
Regards
Paride
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abstrax
OctaneRender Team
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Elvissuperstar007 wrote:https://cloud.mail.ru/public/x527/ccMNDfGDg
saving bug! artifacts stendalon and integration 3ds max
32к х 15к
orthogonal camera
add another option to save Jpeg
I already do not have enough nerve, I have not already passed the 5 projects during these 4 months! My customers will soon be hanged. Give me back my 2.25 for 3ds max !!! with the support of Pascal

Corona no artifacts
Ok, after sorting out all the confusing information about this issue, it seems that there is an integer overflow when the 3ds max plugin copies the render result into an internal bitmap. Antonio will be looking into it. The rendering itself is fine as well as rendering in the Standalone.

The problem in v2 is similar, but in this case the tone mapping produces the incorrect result since it's trying to access the film buffer via a texture which has an upper limit of 4GB and your resolution exceeds that. Currently there is no v2 update planned for the near future, so this problem in v2 will probably not be fixed.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
coilbook
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when will 3.1 come out? will it support phoenix fd 3 right awaya? thank you
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Terryvfx
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Thanks for the update!
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