matej wrote:We weren't able to do our scenes with proper alpha shadows & proper alpha output - this will have impact. While Windows users can render with the 2.4 version already for more than two weeks. It's only fair this way.
I just hope that a build will be available before the 7th of feb
Jaberwocky wrote:I have had an idea for an Entry.I have only one problem with resolving the idea.
I am using Octane for all the work with one exception.
Because of the various extreme camera positions used in Octane to create this scene, I have had to render up the 4 elements as seperate .png files using the alpha channel enabled in octane and then put the 4 layers into photoshop to get the scene out.No further work is done in Photoshop though.Just putting the 4 layers together.
All of the models and maps are also mine with the exception of a background map that has been altered within Octane and one other map for one of the models.
Is this Ok?
If not I understand and will just put it on the artwork page when i am finished instead.
mlody47 wrote:so for rerendering You need 2 weeks??? thats just weird.
andi wrote:@ mlody47 & rman1974
I don't see a point that someone is dissapointed because the competition is extended by one week. How can someone be dissapointed because of that??
Imagine, if you are able to, the linux version would be out for a couple of weeks and the mac or win version would be late. How would you feel about an 1 week extention in that case?
I think it's just fair.
Thank you for this decision Refractive!
matej wrote:Abstrax mentioned a week ago in the 2.42 testing thread, that if they won't be able to make the Linux build, the competition will be extended. It's also totally logical, because it was already extended with the intention to let everybody use the new version.
mlody47 wrote:here is the thread to write that. Not some other.
point me 10 people who knew that week ago
Users browsing this forum: No registered users and 1 guest