Hey this is really cool!
Got a few questions -
1. How much will this cost once it is in Beta?
2. Does this require an Nvidia GPU or will it work with an AMD GPUs?
linograndiotoy wrote:NemesisCGI wrote:Awesome tool. And yeah I agree with Lewis there feels like NT's Chrona Sculpt.
Okay the first problem, when you load a mesh it breaks the mesh up by surface name so when you load an MDD cache it only adds it to the current surface and not the full mesh.
You can load a mesh in OBJ format, and you'll get it imported as a single object, with the same name assigned to the item in the original software. Don't use multiple layers OBJs right now (that's going to mess up the point IDs), but save and load the OBJs individually.
linograndiotoy wrote:NemesisCGI wrote:Awesome tool. And yeah I agree with Lewis there feels like NT's Chrona Sculpt.
Okay the first problem, when you load a mesh it breaks the mesh up by surface name so when you load an MDD cache it only adds it to the current surface and not the full mesh.
You can load a mesh in OBJ format, and you'll get it imported as a single object, with the same name assigned to the item in the original software. Don't use multiple layers OBJs right now (that's going to mess up the point IDs), but save and load the OBJs individually.
linograndiotoy wrote:NemesisCGI wrote:Awesome tool. And yeah I agree with Lewis there feels like NT's Chrona Sculpt.
Okay the first problem, when you load a mesh it breaks the mesh up by surface name so when you load an MDD cache it only adds it to the current surface and not the full mesh.
You can load a mesh in OBJ format, and you'll get it imported as a single object, with the same name assigned to the item in the original software. Don't use multiple layers OBJs right now (that's going to mess up the point IDs), but save and load the OBJs individually.
thinkinmonkey wrote:Hello,
I have to try it more, but it seems very nice and useful software, especially if used with cached vfx, can't wait for the alembic feature.
Do you have a roadmap? Possibly knowing final price?
Thank you.
roinigo wrote:Hi! Very excited by this new toy...!
Unfortunatly, i can't use it right now : my Wacom pen is veeeery slow in Scultron (very hard to sculpt with a mouse...) Bug ?
Greg wrote:uh, yeah. Not only is it 'really slow' - it completely fucking breaks my wacom. I have to stop and re-start the driver in services or restart the computer to get it working again. So not only does it not work with a wacom (which is totally weird for a sculpting program) but it actually BREAKS it. I mean, what? Should really take a look at this. Otherwise - looks super cool, sure would like to use it.roinigo wrote:Hi! Very excited by this new toy...!
Unfortunatly, i can't use it right now : my Wacom pen is veeeery slow in Scultron (very hard to sculpt with a mouse...) Bug ?
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