Not a bug but worth mentioning.
Using a high DPI monitor and despite scaling, the icons in the OctaneGUI are microscopic.
OctaneGUI scaling
Moderator: ChrisHekman
- ChrisHekman
- Posts: 1059
- Joined: Wed Jan 18, 2017 3:09 pm
This a conflict we with with unreal's way of handling DPI scaling and the octane window.
I believe you can get octane to the right size by turning "Enable High DPI Support" off. But it will make the unreal editor UI look pixelated.
I believe you can get octane to the right size by turning "Enable High DPI Support" off. But it will make the unreal editor UI look pixelated.
Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.
I imagine 5k is still an edge case but thanks for replying.
I imagine 5k is still an edge case but thanks for replying.
- ChrisHekman
- Posts: 1059
- Joined: Wed Jan 18, 2017 3:09 pm
It does require you to restart.nastid wrote:Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.
I imagine 5k is still an edge case but thanks for replying.
Ill check with the octane team if there is something that could be done.