OctaneGUI scaling

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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nastid
Posts: 6
Joined: Fri Dec 25, 2015 10:58 am

Not a bug but worth mentioning.

Using a high DPI monitor and despite scaling, the icons in the OctaneGUI are microscopic.
ChrisHekman
OctaneRender Team
Posts: 1059
Joined: Wed Jan 18, 2017 3:09 pm

This a conflict we with with unreal's way of handling DPI scaling and the octane window.

I believe you can get octane to the right size by turning "Enable High DPI Support" off. But it will make the unreal editor UI look pixelated.
DPI.png
nastid
Posts: 6
Joined: Fri Dec 25, 2015 10:58 am

Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.

I imagine 5k is still an edge case but thanks for replying.
ChrisHekman
OctaneRender Team
Posts: 1059
Joined: Wed Jan 18, 2017 3:09 pm

nastid wrote:Tried the setting, unfortunately it didn't change anything, and also didn't make unreal pixelated. This could be because I have a 5k resolution but upping the scaling to 200% doesn't help either.

I imagine 5k is still an edge case but thanks for replying.
It does require you to restart.
Ill check with the octane team if there is something that could be done.
nastid
Posts: 6
Joined: Fri Dec 25, 2015 10:58 am

Yeah, did try a couple of restarts, no difference.

Thanks Chris.
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