Rendering text (eg. text mesh pro)

A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

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stevenbos
Posts: 2
Joined: Fri Jan 17, 2020 10:45 am

Hi,

I was wondering if it is possible to render text (eg. using Text Mesh Pro or some other solution) using the Octane renderer. Do I have to create a custom material? Doest Octane work with signed distance fields? By default, TMP text become black symbols when using the Octane path tracer. For my scene 2D text or 3D text would both work. Thanks for any reply!
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

Unity text rendering is unsupported in Octane for unity.
Octane does support signed distance fields with custom materials, but if you want it to render text you will need to make it do that yourself.
stevenbos
Posts: 2
Joined: Fri Jan 17, 2020 10:45 am

Thanks Chris,

Is Unity text rendering on the roadmap? How do other users deal with text rendering in a (animated) scene? Use post-processing tools? Do you have any hints/tutorials on how to use signed distance fields with custom materials?

Thanks! For me text rendering is a major feature. It allow for a fully automated Unity Octane workflow to create beautiful 3D content for eg. Youtube.
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