ORBX importing as seperate prefabs?

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Agent-Shane
Posts: 1
Joined: Thu Nov 08, 2018 2:43 pm

When im packaging my scene from Octane to be imported into Unity, i seem to be having an issue where it breaks down my model into seperate prefabs and then puts them all in a prefab folder.
How do i stop this from happening, so when i import the package i get the full model of my person rather than this?

https://imgur.com/BfJM2pR
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