Unity Universal Render Pipeline (URP) with Octance

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Unity Universal Render Pipeline (URP) with Octance

Postby vrinsight » Thu Oct 07, 2021 6:06 pm

vrinsight Thu Oct 07, 2021 6:06 pm
Good evening,

I would like to use Octane with the URP. It works, but not perfectly. I am not a pro user, so it's difficult for me, scretching the surface is the only thing I can fo. The materials I have in my project don't look very good, so I assume the shader is not perfectly suiting for the octane renderer, right?

Is there something coming up, or is there anything I can do?

Thanks for the advice and my regards
vrinsight
 
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