Edge Feathering on volumes (like C4D)

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Whispermode
Licensed Customer
Posts: 136
Joined: Thu Aug 11, 2016 11:27 pm

C4D has a feature that allows you to feather the edge of a volume.

Can this be implemented in Blender?

An example of how good this looks, and how much difference such functionality would make to the usability of volumes in Blender, can be found here (by station02):

viewtopic.php?f=5&t=70670


Thanks.
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