network render partial denoise in preview

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Using network render, I am inconsistently encountering a partial image preview that is only partially denoised.

Toggling off network render temporarily fixes the preview image.

Win10 on both machines
master = 2-3080s, 3090x
slave = 2- 2080supers, 5090

reversing master/slave = no difference

thanks for looking!
Attachments
partial denoise preview.png
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

Which version are you using?
Denoising for 3090s is only supported in Octane 2020.2.
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Hi Lino,
Thanks for looking.
2020.2.

And I mis-stated my configs of the CPUs , which probaby doesn't matter.
Acutally is:

master = GPUs 2-3080s, Ryzen5090x

slave = GPUs2- 2080supers, Ryzen3090
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

Is denoiser on for all your cards in the Device Manager?
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

I do not see this setting within Windows Device Manager, but I can say that independently, both computers denoise during renders, and this only happens with Preview . And all GPUs have RTX enabled.
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