There is serious bug in Blender plugin causing white edge on an image with transparency. Standalone render fine. In both cases "Premultiplied alpha" is disabled.
Edit:
I've found the reason of such behaviour. The Blender's Color management gamma was set to .04545 and Display device was set to sRGB.
Setting back Display device to None and gamma 1 brought back the correct alpha on renders.
I attach both versions for comparison.Premultiplied alpha bug
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F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- Attachments
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- alpha bug.blend
- (13.07 MiB) Downloaded 167 times
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- alpha_bug.orbx
- (13.29 MiB) Downloaded 164 times
Last edited by J.C on Mon Nov 18, 2019 9:00 pm, edited 2 times in total.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
I've tried all scenarios. Same result. The file was opened in Photoshop where it displayed like this. What's strange that file opened in in After Effect behaved properly.aufwind wrote:Hi JC,
it should work if you enable "premultiplied alpha" and keep the "disabled partial alpha" unchecked.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
This is how files look like when opened in Photoshop:
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
This is how After Effects interprets the Blender renders:
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
And this is how it looks like in After effects with Standalone renders:
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
I don't know why you get these strange results. I've even tried you're Blend File.
Here my results rendered in Blender Plug-In with the Settings mentioned in my post.
Suzanne with and without DOF. Background inserted in Photoshop.
Here my results rendered in Blender Plug-In with the Settings mentioned in my post.
Suzanne with and without DOF. Background inserted in Photoshop.
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
Have you tried different background like mine on the example? On some backgrounds it is more visible than on others.aufwind wrote:I don't know why you get these strange results. I've even tried you're Blend File.
Here my results rendered in Blender Plug-In with the Settings mentioned in my post.
Suzanne with and without DOF. Background inserted in Photoshop.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
aufwind wrote:I don't know why you get these strange results. I've even tried you're Blend File.
Here my results rendered in Blender Plug-In with the Settings mentioned in my post.
Suzanne with and without DOF. Background inserted in Photoshop.
[/attachment]
Another example:
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
For you to try out just the Render Layer with alpha channel Export and a Version with a different background.
I'm still on Octane Blender Version 3.07. So maybe it is a Problem with newer Versions or just some setting problems in Photoshop...
I'm still on Octane Blender Version 3.07. So maybe it is a Problem with newer Versions or just some setting problems in Photoshop...
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)