Fake shadow and custom attribute

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Moderator: juanjgon

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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Ebo
Licensed Customer
Posts: 71
Joined: Sat Mar 11, 2017 9:36 am

Hi, I am getting a different result when using custom attribute and fake shadow compare to just color and fake shadow. It would be nice to have consistent behavior. I recreated the problem on a small scene and I am sending jpg as well. Thank you.

PS: It seems to me that using an attribute is disabling "Fake shadow". I really need that in my case. :)
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fake_shadow_bug.rar
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

I've reported this issue to the core devs. It seems some kind of limitation in Octane while working with custom attributes.

Thanks,
-Juanjo
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

This problem should be fixed in the upcoming 2019.1.4.0 plugin build, that we want to release this week.

Thanks,
-Juanjo
Ebo
Licensed Customer
Posts: 71
Joined: Sat Mar 11, 2017 9:36 am

awesome :) thank you very much for letting me know.
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