Hey so lighting passes don't premult correctly in compositing. I've linked the HIP file and render below.
SCENE: https://www.dropbox.com/s/lf4w14gpl95jl ... e.zip?dl=0
EXR: https://www.dropbox.com/s/iyfqmgrvfhml5 ... 1.exr?dl=0
Light passes don't premult correctly
Moderator: juanjgon
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
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E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
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Hi,
What problem do you have exactly with the light passes? According to the docs, they must be added together to recreate the original render in post.
https://docs.otoy.com/StandaloneH_STA/S ... Passes.htm
Thanks,
-Juanjo
What problem do you have exactly with the light passes? According to the docs, they must be added together to recreate the original render in post.
https://docs.otoy.com/StandaloneH_STA/S ... Passes.htm
Thanks,
-Juanjo
Sorry, can you please send us the .orbx file from the scene used to render these to light passes? I've been trying to reproduce the problem using your Houdini scene, but somehow I can't get this kind of lighting, so I'm not sure if I can see the same problem here.
Thanks for your help!
-Juanjo
Thanks for your help!
-Juanjo
sorry for delay:
https://www.dropbox.com/s/0oj5pfpbqheld ... .orbx?dl=0
You can see the issue easily in standalone. Just select ln1 or ln2 in the viewpoint.
I'm using multiple rops and also layers maybe it's something to do with layers?
https://www.dropbox.com/s/0oj5pfpbqheld ... .orbx?dl=0
You can see the issue easily in standalone. Just select ln1 or ln2 in the viewpoint.
I'm using multiple rops and also layers maybe it's something to do with layers?