Hi. I have multiple wood panels that need random textures. Is it possible to have multiple textures but with setting controlled in one material?
Thanks
/Nikolaj
Moderator: juanjgon
TheNikand wrote:My vertex attribute approach didn't work because * is not accepted for "Vertex Vector Attr" in object octane panel. Manually picking Cd and it works. Maybe something for Otoy to correct?
Out of curiousity I tried to use the octane Procedural_randomColor too as input in gradient node but no luck. I copied some boxes on a grid(packed and intanced) with Cd attibute. Am I missing something?
Sorry for my late reply and thanks for your answer.
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