chocbot wrote:Hi Juanjo,
is there also a workaround available for using point attributes from the packed geo itself? For example I have a color attribute on a tree's leaves and that tree is instanced then. With that texture workaround it's only possible to get the color attribute per instance but not per point attribute of that instance, right?
Cheers
Are you talking about nested instancing? Can you please share an example scene (as simple as possible) with this workflow?
Thanks,
-Juanjo