I'm learning Houdini and trying a simple bullet through a window scene.
I use the “Shatter” and “RBD Fracture” to break a simple rectangle, it works.
I use Octane as a renderer.
But when I try to render in Octane the fractured objects don't appear, just the bullet.
I tried to add a “Divide” sop in the object, or the “tesselate” option in the Object Octane option, a “full scene reload” option, the “initialize simulation OPs” option, but still nothing…
Can Octane render fractured objects ?
ps : I posted this in the houdini forums and probably should have posted here first