animated light intensity

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Houdini Integrated Plugin

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animated light intensity

Postby sohara20 » Thu Mar 31, 2016 9:34 pm

sohara20 Thu Mar 31, 2016 9:34 pm
Hi, I'm trying to animate a light emitter's intensity without having to do a full scene reload on each frame? Is this possible?
Thanks,
Shane
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Re: animated light intensity

Postby sohara20 » Thu Mar 31, 2016 9:54 pm

sohara20 Thu Mar 31, 2016 9:54 pm
this is just a simple plane with octane object properties, emision enabled and a texture for the light color.
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Re: animated light intensity

Postby sohara20 » Thu Mar 31, 2016 10:00 pm

sohara20 Thu Mar 31, 2016 10:00 pm
Found the solution. Using a emission material instead of object properties since those dont refresh like materials do, result is the same. Thanks anyways.
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Re: animated light intensity

Postby juanjgon » Fri Apr 01, 2016 8:16 am

juanjgon Fri Apr 01, 2016 8:16 am
Yes, you are right. The object animated spare parameters are not updated while rendering in update mode. I will try to fix this problem at least for the light parameters in the next build.

Meanwhile as you have found, animate emission materials should work without problems.

Thanks,
-Juanjo
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Re: animated light intensity

Postby juanjgon » Fri May 06, 2016 5:24 pm

juanjgon Fri May 06, 2016 5:24 pm
The next plugin build will have a new option in the ROP node to enable the update of some of the OBJ spare parameters while rendering in update mode, like the visibility options and the emission features.

-Juanjo
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