ok, from my side I will test without TFD container and tell you informed.
thanks.
ORC failed
Hi Rikk,Rikk The Gaijin wrote:That's correct, Standalone -> ORC fails, but ORBX -> ORC (through web interface) works.Goldorak wrote: If this issue is happening with SE->ORC, but works from an ORBX, then it probably narrows things to the delta updating from Octane core->ORC. Hopefully Vlad can reproduce and fix quickly.
We've finally found the issue and working on a fix. No new build of Octane if required on your side. I'll let you know when it's out.
Sorry for the inconvenience.
- bertritude
- Posts: 143
- Joined: Sun Aug 09, 2015 4:30 pm
It's most likely about Octane sdk. I've reported that. We can expect an improvement for this part.bertritude wrote:So,
My scene without TFD container was well exported toa .orbx file.
I can donwload it to ORC and render is running now.
Thanks !
Just one question : will it be possible to include TFD during .orbx compilation for the near future ?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Rikk The Gaijin
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- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Cool! Look forward to it!fuzzybro wrote: Hi Rikk,
We've finally found the issue and working on a fix. No new build of Octane if required on your side. I'll let you know when it's out.
Sorry for the inconvenience.

- bertritude
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- Joined: Sun Aug 09, 2015 4:30 pm
Hi bertritude,
it's relative to the new Animation Settings node and Motion Blur.
Standalone:
https://docs.otoy.com/manuals/products/ ... tion-blur/
c4dOctane:
https://docs.otoy.com/manuals/products/ ... ur-native/
ciao beppe
it's relative to the new Animation Settings node and Motion Blur.
Standalone:
https://docs.otoy.com/manuals/products/ ... tion-blur/
c4dOctane:
https://docs.otoy.com/manuals/products/ ... ur-native/
ciao beppe
- bertritude
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- Joined: Sun Aug 09, 2015 4:30 pm
Thanks Beppe, I'll have a look.
and for ORC, will it be possible to include TFD during .orbx compilation for the near future ?
Bertrand
and for ORC, will it be possible to include TFD during .orbx compilation for the near future ?
Bertrand
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
The issue seems to be fixed now, I was successfully able to upload the snapshot from the standalone. Apparently the problem was that some old assets were causing conflicts with the new ones.fuzzybro wrote: We've finally found the issue and working on a fix. No new build of Octane if required on your side. I'll let you know when it's out.
Sorry for the inconvenience.
I have a couple of other suggestions for ORC to be improved.
1) I wrote it before, a put a popup confirmation window should appear when you delete a project.
2) When you stop a render before it's finished, you should be able to download what was rendered so far. At the moment, if you stop a render, it's all gone.
3) Currently, every time a snapshot is uploaded, it's creating a new subversion inside the scene on ORC, and that's pretty neat, but it would be useful to be able to add a comment, otherwise you don't know what you did in that particular version. For example, when you click on Upload Scene Snapshot, a popup appears, asking you to write a comment. You can skip it of course, but it would be useful to have.
- renderingz
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When is this coming out? It's been almost three months. You must have an idea of a date by now?
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti