Hi.
The sky is brighting before sunrise and darkening after sunset - it's too slower in Octane Render than realistic (~80 minutes in Stellarium v0.12.2 if I live at 41º00' N and 8º30' W)
Therefore, please should fix this issue.
Unrealistic sky before sunrise and after sunset
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ADD: IMPORTANT ISSUE - No real at almost sunrise/sunset because the developer doesn't fix it yet about long time. Sorry but I can't remove unrealistics (by @ROUBAL).
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Please, should response! 

NOTE: I'm sorry for bad english due to mute 
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Realistic sky for licensed customer only - serious!?
I have still demo.
Unrealistic sky = too later to night after sunset at ~20:45 (Lisbon local clock), in august, 1st in Porto, Portugal -> see screenshot:

I have still demo.
Unrealistic sky = too later to night after sunset at ~20:45 (Lisbon local clock), in august, 1st in Porto, Portugal -> see screenshot:

NOTE: I'm sorry for bad english due to mute 
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- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
No, demo has same system as full Octane, the daylight system don´t work beneath the horizon.
You can´t render night scenes but it is possible to render something like this:
http://render.otoy.com/forum/viewtopic. ... t=tropical
Some user ask for a "Night" system but this is more a feature request not a Bug.
Cheers, mib.
You can´t render night scenes but it is possible to render something like this:
http://render.otoy.com/forum/viewtopic. ... t=tropical
Some user ask for a "Night" system but this is more a feature request not a Bug.
Cheers, mib.
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Octane 3.08 Blender Octane
6 years later... :O 
Does "Hosek-Wilkie Spectral Sky Model" script work Octane Render v2.26.1?

Does "Hosek-Wilkie Spectral Sky Model" script work Octane Render v2.26.1?
NOTE: I'm sorry for bad english due to mute 
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i7-12700KF
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SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
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CRT 19" Samtron 19"
