M is for Metaverse

OTOY & Oculus: Render the Metaverse  Contest Gallery

Back to Competition Homepage Total Submissions (+ WIP): 415


 
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The Metaverse Club (Final)
By: Zaptruder
The Metaverse is an interconnected shared community VR space. It's a wild and wooly place full of clashing ideas, fantasy, impossibilities. So you get a mix of flying whales, flying ships, futuristic spaceships, flying islands with a mix of architecture. These places are all connected by nodes of light - signfying that users can teleport from one location to another. Islands are grouped by themes. You stand in the middle of a social VR space called 'The Metaverse Club' - and the idea is that it's impossible architecture that's got a mix of what you know (to ground you with expectations) and what you know can't happen (to blow away those expectations). I think social VR will be a big important part of VR in the future - and it'll be made more enticing if users commune in visually interesting and attractive spaces. Some of those spaces can be calming without been sedate. There are already places like this in VR; VR Chat, Altspace, etc. So it's kinda inspired by some of that. Would be cool to come into a space like this and watch TV with friends, listen to music, or even just read a book. I imagine you could easily transition between more social activities like playing a board game and simply seeking some refuge from the bustle, without even changing the space you're in. -------------------------- Caught some issues with the previous submission. Please use this as the final submission. IPD setting by default was set at 15cm. Difficult to catch without access to a Gear VR. Also faced considerable challenge fixing firefly issue - managed to do so by rendering at double resolution... then manually cutting and pasting render faces in a manner that allowed me to reduce artifacts at the borders due to photoshops resize algorithm. Challenging and fun competition - first time using Octane, and only had a weekend with it to figure it out. But amazing render speed... will keep coming back. Good luck all.


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The Frog and the Firefly
By: Balvarez
Oh dear frog you'll never catch the firefly!


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ISS Cupola
By: dotcommer
My submission after three months of off-and-on work. I wanted to try and create an intimate space for the viewer. Something that felt cozy, but had a great view. I'm also an avid space/NASA fan. The ISS Cupola is a real place, its on the International Space Station. This is my rough approximation of that space. It serves as a kind of control tower for astronauts to manage the Canadarm, and bring in arriving space craft. I'm not a modeler. Or a texture artist. Or even a lighter. I'm a graphic designer. But for this project I had to step out of my comfort zone and learn how to be all of those. I'm glad I had a compelling reason to expand my abilities and I have learned so much from working on this project. I hope you enjoy it as much as I have enjoyed working on it.


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Cloud City
By: radsaf
Welcome to the city between two worlds.


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Origin
By: mooses
I'd love to build a fully interactive experience around this. Hand tracking, piping in environment sounds through a low pass filter and all of it inside a floatation tank :-)


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Test End of an Era
By: ff7darkcloud
Test 3d


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Origin v001
By: mooses
I had this idea quite a while ago, I though it would be great to use VR to be able to experience our early days. Sound would be rather helpful in this case too, but I think I'd have to do that outside this competition. Also I want to check if the cubemap works properly before submitting.


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Test_2
By: NikhilR
1 cube didn't line up :(


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Bathtub Paranoia
By: johnteddy
The Octane workflow is perfect for surreal photorealistic renderings of intuitively conceived images.


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Test_1
By: NikhilR
Just to check if everything lines up.


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