OctaneBench® 4.00 - 4x GTX 1080 Ti     93 results

Maximum 952.71 Average 851.82
Minimum 765.27 Median 806.80

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 1080 Ti46.

Kernel Score #2 Weight #3 Sub-total
Info Channels9040.1090.37
Direct Lighting8600.40343.89
Path Tracing8350.50417.57
Total Score #2851.82
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels504.94980
Interior (by Julia Lynen)Direct Lighting175.95988
Interior (by Julia Lynen)Path Tracing76.45895
Idea (by Julio Cayetaño)Info Channels620.44722
Idea (by Julio Cayetaño)Direct Lighting169.61806
Idea (by Julio Cayetaño)Path Tracing151.73783
ATV (by Jürgen Aleksejev)Info Channels306.24976
ATV (by Jürgen Aleksejev)Direct Lighting120.42792
ATV (by Jürgen Aleksejev)Path Tracing100.01774
Box (by Enrico Cerica)Info Channels616.41938
Box (by Enrico Cerica)Direct Lighting118.05853
Box (by Enrico Cerica)Path Tracing119.48888
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).