OctaneBench® 4.00 - 4x GTX 1080 Ti     78 results

Maximum 952.71 Average 853.05
Minimum 765.27 Median 938.99

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 1080 Ti46.

Kernel Score #2 Weight #3 Sub-total
Info Channels9050.1090.48
Direct Lighting8610.40344.46
Path Tracing8360.50418.10
Total Score #2853.05
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels506.32983
Interior (by Julia Lynen)Direct Lighting176.41991
Interior (by Julia Lynen)Path Tracing76.55896
Idea (by Julio Cayetaño)Info Channels621.36723
Idea (by Julio Cayetaño)Direct Lighting169.89807
Idea (by Julio Cayetaño)Path Tracing151.95784
ATV (by Jürgen Aleksejev)Info Channels306.27976
ATV (by Jürgen Aleksejev)Direct Lighting120.52792
ATV (by Jürgen Aleksejev)Path Tracing100.08775
Box (by Enrico Cerica)Info Channels616.88938
Box (by Enrico Cerica)Direct Lighting118.22854
Box (by Enrico Cerica)Path Tracing119.67890
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).