OctaneBench® 4.00 - 4x GTX 1080 Ti     116 results

Maximum 955.01 Average 849.02
Minimum 765.27 Median 807.90

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
GTX 1080 Ti46.

Kernel Score #2 Weight #3 Sub-total
Info Channels9010.1090.14
Direct Lighting8570.40342.80
Path Tracing8320.50416.08
Total Score #2849.02
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels505.63981
Interior (by Julia Lynen)Direct Lighting175.76987
Interior (by Julia Lynen)Path Tracing76.25893
Idea (by Julio Cayetaño)Info Channels618.31719
Idea (by Julio Cayetaño)Direct Lighting168.92802
Idea (by Julio Cayetaño)Path Tracing151.12780
ATV (by Jürgen Aleksejev)Info Channels305.11972
ATV (by Jürgen Aleksejev)Direct Lighting119.99789
ATV (by Jürgen Aleksejev)Path Tracing99.67771
Box (by Enrico Cerica)Info Channels613.54933
Box (by Enrico Cerica)Direct Lighting117.53849
Box (by Enrico Cerica)Path Tracing118.97885
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).