OctaneBench® 3.06.2 - 1x Quadro M6000     4 results

Maximum 136.25 Average 128.11
Minimum 121.20 Median 132.49

GPU Model No. GPUs Compute
OctaneRender Support
v4 v3 v2
Quadro M600015.2 or 5.2
(varies by card)
View FAQ for more info.

Kernel Score #2 Weight #3 Sub-total
Info Channels1260.1012.56
Direct Lighting1290.4051.41
Path Tracing1280.5064.14
Total Score #2128.11
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels65.20127
Interior (by Julia Lynen)Direct Lighting23.29131
Interior (by Julia Lynen)Path Tracing11.17131
Idea (by Julio Cayetaño)Info Channels109.28127
Idea (by Julio Cayetaño)Direct Lighting27.16129
Idea (by Julio Cayetaño)Path Tracing24.85128
ATV (by Jürgen Aleksejev)Info Channels38.65123
ATV (by Jürgen Aleksejev)Direct Lighting19.32127
ATV (by Jürgen Aleksejev)Path Tracing16.34126
Box (by Enrico Cerica)Info Channels82.73126
Box (by Enrico Cerica)Direct Lighting17.60127
Box (by Enrico Cerica)Path Tracing17.17128
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).