OctaneBench® 3.06.2 - 1x Quadro K5000     19 results



Low OctaneBench Score

This card's average OctaneBench score is below what is required for good render performance. (45). #1
Maximum 36.18 Average 32.92
Minimum 28.85 Median 36.18

GPU Model No. GPUs Compute
Capability
OctaneRender Support
v4 v3 v2
Quadro K500013.03.08

Kernel Score #2 Weight #3 Sub-total
Info Channels320.103.22
Direct Lighting330.4013.32
Path Tracing330.5016.39
 
Total Score #232.92
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen)Info Channels16.7332
Interior (by Julia Lynen)Direct Lighting6.3035
Interior (by Julia Lynen)Path Tracing2.7833
Idea (by Julio Cayetaño)Info Channels29.8935
Idea (by Julio Cayetaño)Direct Lighting6.8733
Idea (by Julio Cayetaño)Path Tracing6.3433
ATV (by Jürgen Aleksejev)Info Channels8.9629
ATV (by Jürgen Aleksejev)Direct Lighting4.7931
ATV (by Jürgen Aleksejev)Path Tracing4.1832
Box (by Enrico Cerica)Info Channels21.6533
Box (by Enrico Cerica)Direct Lighting4.6634
Box (by Enrico Cerica)Path Tracing4.5033
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


Results
Score

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).