OctaneBench® 2020.1 - 1x GTX 980 Ti      47 results

Maximum 162.60 Average 134.18
Minimum 56.55 Median 115.85

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 980 Ti 1 5.2

Kernel Score #2 Weight #3 Sub-total
Info Channels 134 10 % 13.42
Direct Lighting 136 40 % 54.30
Path Tracing 133 50 % 66.46
Total Score #2 134.18
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 78.35 152
Interior (by Julia Lynen) Direct Lighting 26.79 151
Interior (by Julia Lynen) Path Tracing 12.41 145
Idea (by Julio Cayetaño) Info Channels 78.52 91
Idea (by Julio Cayetaño) Direct Lighting 25.84 123
Idea (by Julio Cayetaño) Path Tracing 23.07 119
ATV (by Jürgen Aleksejev) Info Channels 54.18 173
ATV (by Jürgen Aleksejev) Direct Lighting 20.89 137
ATV (by Jürgen Aleksejev) Path Tracing 17.63 136
Box (by Enrico Cerica) Info Channels 79.39 121
Box (by Enrico Cerica) Direct Lighting 18.33 132
Box (by Enrico Cerica) Path Tracing 17.60 131
These values are calculated from the averages of all submissions and may not be representative of actual performance.

Score Distribution


#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).