OctaneBench® 2020.1 - 1x GTX 1080 + 2x GTX 1080 Ti      3 results

Maximum 521.31 Average 502.79
Minimum 491.30 Median 495.75

GPU Model No. GPUs Compute
OctaneRender Support
2020 v4 v3 v2
GTX 1080 1 6.1 or 6.1
(varies by card)
View FAQ for more info.
GTX 1080 Ti 2 6.1 3.03.2 2.26

Kernel Score #2 Weight #3 Sub-total
Info Channels 512 10 % 51.17
Direct Lighting 512 40 % 204.64
Path Tracing 494 50 % 246.97
Total Score #2 502.78
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 300.65 584
Interior (by Julia Lynen) Direct Lighting 103.26 580
Interior (by Julia Lynen) Path Tracing 46.54 545
Idea (by Julio Cayetaño) Info Channels 316.14 368
Idea (by Julio Cayetaño) Direct Lighting 98.56 468
Idea (by Julio Cayetaño) Path Tracing 86.97 449
ATV (by Jürgen Aleksejev) Info Channels 196.21 625
ATV (by Jürgen Aleksejev) Direct Lighting 75.69 498
ATV (by Jürgen Aleksejev) Path Tracing 63.20 489
Box (by Enrico Cerica) Info Channels 309.49 471
Box (by Enrico Cerica) Direct Lighting 69.26 500
Box (by Enrico Cerica) Path Tracing 66.29 493
These values are calculated from the averages of all submissions and may not be representative of actual performance.

3 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than for good render performance.

Please note that cards must have a score of or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).