OctaneBench® 2025.2 - 1x Apple M5 Pro (16 GPU cores) Raytracing ON      2 results


Maximum 210.53 Average 209.17
Minimum 207.81 Median 210.53

GPU Model No. GPUs Compute
Capability
OctaneRender Support
2025 2020 2019 v4
Apple M5 Pro (16 GPU cores) (Raytracing ON) 1 ? ? ? ? ?

Kernel Score #2 Weight #3 Sub-total
Info Channels 289 10 % 28.86
Direct Lighting 207 40 % 82.73
Path Tracing 195 50 % 97.60
 
Total Score #2 209.19
Scene Kernel Ms/s #4 Score #2
Interior (by Julia Lynen) Info Channels 159.72 310
Interior (by Julia Lynen) Direct Lighting 38.78 218
Interior (by Julia Lynen) Path Tracing 17.87 209
Idea (by Julio Cayetaño) Info Channels 168.33 196
Idea (by Julio Cayetaño) Direct Lighting 38.09 181
Idea (by Julio Cayetaño) Path Tracing 31.74 164
ATV (by Jürgen Aleksejev) Info Channels 124.66 397
ATV (by Jürgen Aleksejev) Direct Lighting 33.14 218
ATV (by Jürgen Aleksejev) Path Tracing 28.89 224
Box (by Enrico Cerica) Info Channels 165.42 252
Box (by Enrico Cerica) Direct Lighting 29.15 211
Box (by Enrico Cerica) Path Tracing 24.77 184
These values are calculated from the averages of all submissions and may not be representative of actual performance.

2 results

#1 What score is recommended for Octane?
This depends on your scene complexity and time-frame, but we recommended a score no lower than 45 for good render performance.

Please note that cards must have a score of 20 or higher to meet Octane's minimal performance requirements. While cards below this level may still be compatible, Octane's performance will be significantly impacted.
#2 What does the score value mean?
The score is calculated from the measured speed (Ms/s or mega samples per second), relative to the speed we measured for a GTX 980. If the score is under 100, the GPU(s) is/are slower than the GTX 980 we used as reference, and if it's more the GPU(s) is/are faster.
#3 What does the weight value mean?
The weight determines how each kernel's score affects the final score, and kernels that have higher usage are weighted higher.
#4 What is Ms/s?
Ms/s is mega-samples per second, this value is the average of all the results uploaded to OctaneRender for this/these GPU(s).
Generated