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Blender 2.6RC
Posted: Thu Oct 06, 2011 6:56 pm
by steveps3
The release candidate for blender 2.6 is available to download from
www.blender.org. Looks like the road to 2.6 is almost at an end.
Re: Blender 2.6RC
Posted: Thu Oct 06, 2011 7:01 pm
by steveps3
and it has crashed on me twice already. Maybe not such a good RC

Re: Blender 2.6RC
Posted: Thu Oct 06, 2011 7:51 pm
by matej
Nice steady progress. I'll wait for the final release, though. 2.59 works fine.
I just noticed that the 2.61 release (Dec 2011) is supposed to already contain Cycles, huh?
Re: Blender 2.6RC
Posted: Thu Oct 06, 2011 8:57 pm
by Daniel
I wonder what features Cycles will have.
Re: Blender 2.6RC
Posted: Thu Oct 06, 2011 10:01 pm
by steveps3
Cycles is starting to look pretty good. They have made tremendous progress on it.
Re: Blender 2.6RC
Posted: Fri Oct 07, 2011 8:39 am
by Alain
..and cycles supports instancing already.
But no directlight (only mesh emitters) yet.
So Octane is the more usable Renderer for me at the moment
Kind regards
Alain
Re: Blender 2.6RC
Posted: Sat Oct 08, 2011 3:01 pm
by steveps3
Oh yes, Octane all the way for me.
Re: Blender 2.6RC
Posted: Sat Oct 08, 2011 6:53 pm
by ROUBAL
While waiting for a faster animation system in Octane, Cycle may be interesting to render animated parts and composite them into the main image rendered in Octane.
I don't know if Cycle allows Shadows Caster and Shadow Catcher materials, but if it is the case, it will be imho a good complementary render.
This way we could benefit of the best quality and speed from Octane for the main part of the image and the easy animation from Blender with reasonable rendering time in Cycle.
Re: Blender 2.6RC
Posted: Sun Oct 09, 2011 11:45 am
by telemmaite
Im really starting to wonder about the speed of Octane when compared to Cycles.
This was rendered in exactly 24min with Pathtracing in Cycles... I will not get similar result in Octane even after 1hour and using PMC+portals.
Maybe im doing something very wrong but i doubt it. I also tried some Cornell boxes Octane vs Cycles ...and man the speed hurts!