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first render
Posted: Thu Oct 06, 2011 10:55 am
by gabrielefx
this is my first test
Re: first render
Posted: Thu Oct 06, 2011 11:01 am
by MaTtY631990
Really good for a first test

. What was your render time.
Re: first render
Posted: Thu Oct 06, 2011 11:05 am
by steveps3
Wonderful. If you'd told me it was a photo i would believe you.
Re: first render
Posted: Thu Oct 06, 2011 11:11 am
by Alain
Not bad.
The leather of the chairs needs a bit more glossynes.
For me all in all its to dark.
Kind regards
Alain
Re: first render
Posted: Thu Oct 06, 2011 12:19 pm
by gabrielefx
MaTtY631990 wrote:Really good for a first test

. What was your render time.
it's heavy photoshopped...
it is still rendering.....now is 8761/64000 - 1.37M/sec 14:07:45/106:04:57 at 3504x2336 - one single Gainward GTX580 3Gb
What I'm understanding now is that I need a box with 8 Tesla M2090 or 8 GTX580 3Gb to do 3d 300Dpi A4 printable clean renderings. It's the only way to use Octane for productions.
That's why to complete one 300Dpi A4 image are necessary 28 hours with one single GTX580 (16000 samples minimum), divided by 8 = 3,5 hours.
Re: first render
Posted: Thu Oct 06, 2011 12:25 pm
by steveps3
106 hour expected render time. That seems remarkably slow for such a scene especially on that GPU. Is this the entire scene or os there more that we cannot see?
Re: first render
Posted: Thu Oct 06, 2011 12:41 pm
by gabrielefx
steveps3 wrote:106 hour expected render time. That seems remarkably slow for such a scene especially on that GPU. Is this the entire scene or os there more that we cannot see?
there are 3 more rooms behind that door and one reception with windows, curtains, furniture, plants, lights, etc.
Probably the render is slow because i assigned a light portal to the glass window objects. They are thin (1cm) boxes, not planes. The geometry comes from a previous scene that I've created with vray, then I translated all the materials.
Back the camera there is one light stand with a globo mesh light source (Flos). All the light comes from lightportals but is blocked (filtered) by curtains (specular material with a lot of roughness.
Re: first render
Posted: Thu Oct 06, 2011 1:31 pm
by tonycho
WOw I think its a photo
Gabriele , can you show us the original render?
so we can know the difference between two picture

Re: first render
Posted: Thu Oct 06, 2011 1:50 pm
by telemmaite
Nice render. I think the bump of the floor tiles is inverted. 1.37 ms/pix is extremely low for such a scene maybe because of the curtains or some sort of material issue.
Re: first render
Posted: Thu Oct 06, 2011 4:16 pm
by Daniel
tonycho wrote:WOw I think its a photo
Gabriele , can you show us the original render?
so we can know the difference between two picture

I'd like to see a comparison too.
