Attribute node returns flat white on xpTrail per-vertex color regardless of Name field
Posted: Wed Sep 02, 2026 11:36 pm
Hello I'm trying to get my XPtrails to have the same texture and color as my particle emitter, but the attribute node returns flat white on xpTrail per-vertex color regardless of Name field, while W coordinate/Gradient map on the same geometry renders correctly. Is there a bug or any reason why this function still does not work. I looked in the forums and the last post about this subject was over a year ago. Has there been a fix to this problem, or is this something I need to talk to INSYDIUM about? I have attached my project file below.
Cinema 4D 2025.3.3
Octane version: 2026.3 Build 1.9.3
Windows
GTX 5090
96 Gig Ram
AMD Ryzen 9 9950X3D
Cinema 4D 2025.3.3
Octane version: 2026.3 Build 1.9.3
Windows
GTX 5090
96 Gig Ram
AMD Ryzen 9 9950X3D