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OctaneRender for Maya 2026.4-25.20 [STABLE]

Posted: Wed Aug 12, 2026 12:51 am
by JimStar
Otoy® is proud to announce the availability of a new OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2023, 2024, 2025, 2026 and 2027 64-bit on Windows and Linux systems. Maya 2024, 2025, 2026 and 2027 on macOS (ARM only).

Octane for Maya masterclass:
https://www.youtube.com/watch?v=fANBzifhSow&list=PLTqdDmFtprFkzaBM7cmp8ZipQCNupDD0H


Changelog and the installers for Octane Standalone are here:
OctaneRender Standalone

Important: The minimum version of macOS required is 14.5. It will soon be raised to 15.

Changes since version 25.19:
  • Improved file-picking functionality for file-plugs of the plugin.
  • The "keep saving renderstate" setting is now unchecked by default.

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Subscription Studio+ Downloads
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OctaneRender for Maya Studio+ [Windows](Link)

OctaneRender for Maya Studio+ [Linux](Link)


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Prime Downloads
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OctaneRender for Maya Prime [MacOS](Link)


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DEMO Downloads
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OctaneRender for Maya DEMO [Windows](Link)

OctaneRender for Maya DEMO [Linux](Link)

Re: OctaneRender for Maya 2026.4-25.20 [STABLE]

Posted: Mon Sep 14, 2026 7:38 am
by johan_D
Hi Jim, thanks for this new version.
Just a question: when connecting an RGBSpectrumTexture or an ImageTexture to the power input of an ImageTexture, only the luminance works not the color information.
Is this a bug or is it intended behavior?

Thx

Re: OctaneRender for Maya 2026.4-25.20 [STABLE]

Posted: Sun Sep 27, 2026 10:59 pm
by BK
johan_D wrote: Mon Sep 14, 2026 7:38 am Hi Jim, thanks for this new version.
Just a question: when connecting an RGBSpectrumTexture or an ImageTexture to the power input of an ImageTexture, only the luminance works not the color information.
Is this a bug or is it intended behavior?

Thx
Hi Johan,

Thank you for the post.
Its intended behavior.
For color information, we can use the composite texture in diffuse pin or try emission texture!

cheers