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Requests

Posted: Thu Jul 16, 2026 3:09 pm
by remKa
Hello Paride and NeonZorglub, I've summarized my previous requests, would it be possible to :

- Have the 3ds Max viewport and the Octane viewport show the same thing when the camera lens shift has a value.

- Have the option to switch between Universal and Realistic Camera inside the camera parameters.

- Add a lock option in the 3D transform to set rotation/scale/translation for all axes at the same time.

- In OctaneLight, make the distribution texture work with the Geo Type "Disk" (currently only works with the Quad type).

- Have Universal Materials set as default in the Material Editor when opening a new scene.

Thank you very much