Texture Displacement rendering white if I enable network rendering
Posted: Sun Dec 14, 2025 9:49 pm
Hello,
I think I found a bug on the latest version of Octane. If I render using my second PC and enable the network rendering, the displacement is not working, rendering white. If I render locally it renders fine and if I disable the displacement it renders fine on the network as well. So I know it's not missing textures etc.
OctaneRender Studio+ 2026.1 Plugin 1.8.1, C4D 2026.1, Win 11 2x 3090 RTX and one 4090 RTX on the other PC. 256GB RAM AMD Threadripper 3990X
Driver Nvidia 581.77
Thank you,
Konstantinos Despotis.
I think I found a bug on the latest version of Octane. If I render using my second PC and enable the network rendering, the displacement is not working, rendering white. If I render locally it renders fine and if I disable the displacement it renders fine on the network as well. So I know it's not missing textures etc.
OctaneRender Studio+ 2026.1 Plugin 1.8.1, C4D 2026.1, Win 11 2x 3090 RTX and one 4090 RTX on the other PC. 256GB RAM AMD Threadripper 3990X
Driver Nvidia 581.77
Thank you,
Konstantinos Despotis.