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Octane 2025.5 for Unreal Engine 0.86

Posted: Wed Dec 10, 2025 12:00 pm
by ChrisHekman
Hi all

Here is a release with various fixes and improvements.
For the next patch the focus will be Unreal 5.7, Octane 2026 and supporting meshlets and virtual texturing

Octane for Unreal Engine

Changes:
  • Upgraded to Octane 2025.5
  • Material preview rendering is now asynch, so UI is no longer sluggish in the octane mateiral editor
  • Added a fallback node to the Octane to Unreal material converted for nodes that are not supported by the converter or unreal
  • Added various node conversions for the Octane to Unreal mateiral converter
  • Octane to Unreal mateiral converter now autoformats the created unreal material
  • Octane to Unreal mateiral converter now has fewer redundant and duplicate nodes
  • Fixed spline mesh issue where incorrect mesh was generated for octane
  • Moving nodes in Octane Material Editor is now correctly saved always
  • Fixed situation where the usage of vertex normal in materials could break in Octane
  • Fixed Unreal to Octane material conversion crash
  • Camera now works correctly when rendering out a sequence via the commandline
  • Fixed MRQ crash
  • RGB Image nodes now accept any type of texture instead of only texture2d
  • Animated textures now work in octane materials
  • Animated textures are now in the correct color space
  • R32 float and ARGRf32 support for textures

WIN
UE 5.6
Studio+ Installer: https://render.otoy.com/customerdownloads/plugins/26/e2/b8/bc/OctaneStudio0_86_UE5_6.exe
Free Version Installer: https://render.otoy.com/plugindownloads/2c/ba/95/f8/OctanePrime0_86_UE5_6.exe

UE 5.5
Studio+ Installer: https://render.otoy.com/customerdownloads/plugins/63/43/88/02/OctaneStudio0_86_UE5_5.exe
Free Version Installer:https://render.otoy.com/plugindownloads/af/11/72/48/OctanePrime0_86_UE5_5.exe