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Suggestion for a More Flexible Licensing System

Posted: Wed Nov 19, 2025 7:51 am
by Kiana39
Hello,

I have a question for the development team regarding the current licensing system.

Would it be possible to implement a system that doesn’t require checking the subscription status every time we open a project in Octane?
My internet connection isn’t always stable, and when it’s down, I’m unable to work because the software can’t verify the license.

It would be great to have a grace period — for example, a system that checks the license once every few days or once a week, similar to how some other renderers handle it.

Thanks for considering this suggestion!
Kiana39,

Re: Suggestion for a More Flexible Licensing System

Posted: Wed Nov 19, 2025 7:54 am
by mojave
For this I would suggest converting one of your licenses to use offline activation with a USB dongle.

https://home.otoy.com/render/octane-render/purchase/#dongles

Re: Suggestion for a More Flexible Licensing System

Posted: Wed Jul 29, 2026 8:33 am
by sarahjones
mojave wrote: Wed Nov 19, 2025 7:54 am For this I would suggest converting one of your licenses to use offline activation with a USB dongle.

https://home.otoy.com/render/octane-render/purchase/#dongles
Helpful discussion on making Octane’s licensing more flexible. A grace‑period system would definitely support artists with unstable connections and keep workflows running smoothly

Re: Suggestion for a More Flexible Licensing System

Posted: Thu Jul 30, 2026 10:02 pm
by mojave
sarahjones wrote: Wed Jul 29, 2026 8:33 am
mojave wrote: Wed Nov 19, 2025 7:54 am For this I would suggest converting one of your licenses to use offline activation with a USB dongle.

https://home.otoy.com/render/octane-render/purchase/#dongles
Helpful discussion on making Octane’s licensing more flexible. A grace‑period system would definitely support artists with unstable connections and keep workflows running smoothly
Hi. This already exists in current versions of Octane, are you hitting a specific problem at the moment?