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Nodal hair viewport refresh
Posted: Fri Sep 26, 2025 1:01 pm
by BorisGoreta
When working with nodal hair parameters Octane viewport does not reflect the changes made to the hair. I need to set the viewport to solid shading and then back to Rendered view to see the changes. Is that normal ?
Re: Nodal hair viewport refresh
Posted: Fri Sep 26, 2025 6:44 pm
by BorisGoreta
Apparenlty you need to be in Sculpt mode and then all the changes you doto hair immediately update in the Octane viewport. This doesn't work if you are in object mode.
Re: Nodal hair viewport refresh
Posted: Sat Sep 27, 2025 7:32 am
by linograndiotoy
We'll check this, thanks!
Re: Nodal hair viewport refresh
Posted: Tue Oct 14, 2025 3:27 pm
by linograndiotoy
It looks fine in the addon version.
Could you please describe the steps to reproduce the problem?
Thanks!
Re: Nodal hair viewport refresh
Posted: Mon Nov 03, 2025 11:17 am
by BorisGoreta
Yes it works with the 4.5.4 + 30.9.1 Addon.
Can I have motion blur on geo nodes hair on deformable mesh ?
If not how can I set up multi pass MB ? That's where Octane renders x non MB frames each shifted in time a little and then outputs a final average image, effectively making a motion blurred image.
Re: Nodal hair viewport refresh
Posted: Tue Nov 04, 2025 7:42 am
by linograndiotoy
Motion blur should work for hair. I'll check this.