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How to get the ID of octane's Decal Texture node?

Posted: Sun Sep 14, 2025 4:21 am
by jigarmistry
Image

I tried to manually connect it to a diffuse slot in an octane material and ran some script to get the shader details in console and got this

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Shader: Decal texture | TypeID: 1064614 | Object: <c4d.BaseShader object called Decal texture/OctaneShader with ID 1064614 at 2970237923648>
However the ID shown doesn't create that node when i use it in these methods

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c4d.BaseShader(1064614)
or

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c4d.BaseList2D(1065204)
Instead it creates some empty "Octane Shader" wrapper node, which is not what I want.
As suggested by someone on forums I even searched for the ID in c4doctane/res/c4d_symbols.h but there is no mention of it there either.