Page 1 of 1

HOW TO: Quickly Import C4D Octane Decals with a script.

Posted: Fri Sep 12, 2025 6:49 am
by jigarmistry
I wrote this script for importing decals as it's quite tideous having to setup a new decal every single time.
This script takes the path of a material directory as input and creates an Octane Decale object from the available texture maps.

It's a pretty straight forward tool so just a fast-forwarded demo should do it.



Features
  • Takes material/decal directory path as input.
  • Supports selective texture maps imports or uses the available texture maps automatically by default.
  • Can use the name of directory as decal object name.
  • Automatically matches the size/ratio of decal object to the resolution of image textures
  • Adds float texture as input for unavailable texture maps.
  • Adds Color Correction Node and Gradient Nodes to Diffuse and Info maps respectively.

Purchase & More info at: https://oblvyn.gumroad.com/l/octane_decal_importer

V2 Update!

Posted: Wed Feb 18, 2026 9:11 am
by jigarmistry
Extended this script to completely automate the decal importing process.

Updated Features:
  • Takes material/decal directory path as input.
  • Automatically connectes the active PBR material (outermost material tag) with the Decal object.
  • Supports selective texture maps imports or uses the available texture maps automatically by default.
  • Can use the name of directory as decal object name.
  • Automatically matches the size/ratio of decal object to the resolution of image textures
  • Adds Color Correction Node and Gradient Nodes to Diffuse and Info maps respectively, fallbacks to float texture for unavailable texture maps.

Purchase & More info at: https://oblvyn.gumroad.com/l/octane_decal_importer