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Pyro colors into octane

Posted: Fri May 30, 2025 12:07 pm
by boxfx
Does anyone have any insight on how to inject the c4d pyro colours into octane's rendering? Im trying to render some rainbow dust but cant work it out. I can using images and gradients piped into the density colour mapped on from the outside but im trying to use the color of the volume itself so the colours can stick with the voxels from emission through the animation. Scene attached
rainbow scene.zip
(85.44 KiB) Downloaded 16 times
rainbow.jpg

Re: Pyro colors into octane

Posted: Tue Jun 03, 2025 7:20 am
by bepeg4d
Hi,
very easy, just type "color" in the Scatter/Color channel field instead of "density":
IMG_5140.jpeg
ciao,
Beppe

Re: Pyro colors into octane

Posted: Mon Jun 09, 2025 2:54 pm
by boxfx
muchos gracias